AI Insights · Timothy · October 2022
Top 5 Basketball Games in Latin America Q3 2022
Discover the performance trends of the top 5 basketball games in Latin America for Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 basketball game apps in Latin America showed diverse performance trends across unified platforms. Data from Sensor Tower provides a detailed look at weekly downloads, revenue, and active users for each app.
Basket Battle from SUPERSONIC STUDIOS LTD saw a notable fluctuation in weekly downloads, peaking at around 394K in early July before stabilizing to around 111K by the end of September. Weekly revenue experienced a steady rise, reaching approximately $38 in the third week of September. Active users also showed a rising trend, increasing from 407K at the end of June to nearly 647K by late September.
NBA LIVE Mobile Basketball from Electronic Arts had a consistent download rate, averaging around 80K to 120K downloads per week. Revenue peaked at $4.8K during the first week of August but saw a decline towards the end of the quarter, settling around $1.8K. The app maintained a high number of active users, though there was a decline from 914K to approximately 609K over the period.
Basketball Stars™: Multiplayer by Miniclip.com experienced a steady weekly download rate, with a peak of nearly 80K in late August. Revenue remained relatively stable, averaging around $2.5K to $2.9K in September. Active users showed a slight increase, from 271K in late June to 266K by the end of September.
Mini Basketball, also from Miniclip.com, had a varied download trend, peaking at around 68K in mid-September. Revenue saw a high of $3.1K in late August but declined to around $1.7K by the end of September. Active users increased from approximately 81K to 115K over the quarter.
NBA 2K Mobile Basketball Game by 2K showed a decreasing trend in weekly downloads, starting at around 70K in late June and dropping to about 28K by the end of September. Revenue remained stable, averaging around $4.5K throughout the quarter. Active users saw a decline from 116K to roughly 79K.
For more detailed insights and data, visit Sensor Tower.